Server: KQM | Genshin Impact (763583452762734592) Channel: benny-field-linger (844783206262636545) Messages: 14 Yuehai Ticketing Secretary#4843 (557628352828014614) Asaki#9139 (688863103030525959) srl#2712 (156096226721398786) Monochrom9#8058 (154004693826273280) Pitty Pat#0286 (78546869373906944) Ayzel#7399 (276182497145126912) KQM | Genshin Impact - benny-field-linger
KQM | Genshin Impact
benny-field-linger
14 messages
Yuehai Ticketing SecretaryBOTMay 20, 2021 3:46 AM
<@688863103030525959> - Bennett Burst lingers after visual has worn off (part II) As an author, It is your responsibility to complete the ticket - Take advice constructively - NO disrespectful behavior - The ticket will be scrapped if: No activity > 1 week or open for > 1 mo. - When done, type $close
Theory/Finding/Bug: Title of your submission Evidence: Explanations with calculations and/or Youtube/Imgur proofs Significance: Conclusion
AsakiMay 20, 2021 3:56 AM
Theory/Finding/Bug: Bennett’s Burst circle itself also lingers after the visual itself has expired Evidence: clip Significance: better understanding of Bennett Burst mechanics
Clip 1 (evidence): The Burst visual has disappeared, Xingqiu runs over and he still has Pyro status applied to himself. DMG is 32k.
Clip 2 (DMG reference): Xingqiu in the same setting without Bennett buff = 20k
Full video is uploaded here: https://youtu.be/rtVZS5PjAS0
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Yuehai Ticketing SecretaryBOTMay 20, 2021 3:57 AM
Ticket Closed by <@688863103030525959>
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srlMay 20, 2021 5:06 AM
so actually looks like bennett buff lasts 2.1 second per application and is applied every 1 second starting at t = 1. the burst circle itself lasts 12.5 second (probably to avoid weird behavior with t=12)
Monochrom9May 20, 2021 5:08 AM
yeah this aligns with my previous field tests.
Pitty PatMay 20, 2021 6:56 PM
<@688863103030525959> BennyLurk Ah so you started the ticket here too? I'll try to relink my recording on Bennett's 12th attack buff tick here too.
https://files.catbox.moe/v5x11c.mp4 [0:44] https://files.catbox.moe/zktay5.mp4 [0:38] Timer is for approximization sake. It's not for accurate frame counting.
Monochrom9May 22, 2021 1:27 AM
Verified
AyzelMay 22, 2021 1:48 AM
verified
Yuehai Ticketing SecretaryBOTJun 7, 2021 9:03 AM
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