Server: KQM | Genshin Impact (763583452762734592) Channel: waypoint-teleportation-inconsistency (846494202334412901) Messages: 19 Yuehai Ticketing Secretary#4843 (557628352828014614) electro > pyro#8672 (198738007388454912) xf3#3123 (141941251350986752) no xiangling in 1.6#9407 (217820099845947392) Mono$INVEST₼C6KAEYAWAITINGROOM#8058 (154004693826273280) KQM | Genshin Impact - waypoint-teleportation-inconsistency
KQM | Genshin Impact
waypoint-teleportation-inconsistency
19 messages
Yuehai Ticketing SecretaryBOTMay 24, 2021 9:05 PM
@electro > pyro - teleporting to waypoint doesn't always port you to same coordinates As an author, It is your responsibility to complete the ticket - Take advice constructively - NO disrespectful behavior - The ticket will be scrapped if: No activity > 1 week or open for > 1 mo. - When done, type $close
Theory/Finding/Bug: Title of your submission Evidence: Explanations with calculations and/or Youtube/Imgur proofs Significance: Conclusion
electro > pyroMay 24, 2021 9:13 PM
Finding: Teleporting to a waypoint does not always teleport you to the same coordinates Two possible findings: - Teleporting to a waypoint does not always teleport you to the same coordinates - Dashing off a cliff horizontal velocity might be dependant on current character action, like idle animation, idle jump or a character switch. Evidence: Two videos of Zhongli (a lot of takes) dashing from the top of Qingyun Peak (waypoint) without prior movement resulted with landing in locations separated by < 1m Significance: Might skew the results from &lt;#831242042801389568&gt;, however by a very small margin(edited)
Image 1: Consistent landing location (>20 attempts, almost always in this spot)
Image 2: Location that is a bit further than the landing spot from image 1
Video proof for image 1
Video proof for image 2
Additional video showing 4 adult male models, landing location very rarely differs: https://youtu.be/QPR38O5yM7M(edited)
I know that this might be a stupid ticket, but i literally have no content in genshin and i like testing the dashing mechanic
Yuehai Ticketing SecretaryBOTMay 24, 2021 9:13 PM
Ticket Closed by @electro > pyro
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xf3May 26, 2021 3:00 AM
verified
Yuehai Ticketing SecretaryBOTMay 26, 2021 8:51 AM
Ticket Opened by @no xiangling in 1.6
no xiangling in 1.6May 26, 2021 8:51 AM
@electro > pyro did u want this opened?
electro > pyroMay 26, 2021 8:52 AM
yea, gonna make the changes in wording and reflect them here
electro > pyroMay 26, 2021 9:00 AM
Modified:
Finding:
Teleporting to a waypoint does not always teleport you to the same coordinates
Two possible findings:
- Teleporting to a waypoint does not always teleport you to the same coordinates
- Dashing off a cliff horizontal velocity might be dependant on current character action, like idle animation, idle jump or a character switch.
(edited)
ThumbsUpElectro1
Yuehai Ticketing SecretaryBOTMay 26, 2021 9:17 AM
Ticket Closed by @electro > pyro
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Mono$INVEST₼C6KAEYAWAITINGROOMJun 3, 2021 1:23 AM
verifiederrino
Yuehai Ticketing SecretaryBOTJun 3, 2021 7:12 AM
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