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KQM | Genshin Impact
treasure-compass-range-chest-rendering
14 messages
Ticket Tool BOT Oct 3, 2021 1:41 AM
@Tibo - treasure compass range
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- The ticket will be scrapped if: No activity > 1 week or open for > 1 mo.
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Theory/Finding/Bug: Title of your submission

Evidence: Explanations with calculations and/or Youtube/Imgur proofs

Significance: Conclusion
Tibo Oct 3, 2021 1:41 AM
Finding: Treasure Compass detection depends on chest rendering and chest rendering range suffers from It Depends™️

Evidence:
Testing:
- To reduce variance in coordinates, the same character (Kazuha) is being used when checking coordinates. Smaller characters have lower coordinates
Repeat the following until some samples in each cardinal direction/some in same cardinal direction on different ends
- If chest in view: find border where chest becomes invisible, take screenshot before the chest becomes visible and open feedback menu. Move closer until it does, repeat screenshot/feedback menu.
- If chest not in view: while slowly moving inwards, repeatedly screenshot/feedback until you find the border - use last two feedback tabs/screenshots for last out/in coordinates.

Tested chests:
Chest 1 (Common): https://i.imgur.com/vlH5Ka3.png (chest unlocks after defeating monsters)
Chest 2 (Luxurious): https://i.imgur.com/sjfQMuA.png (chests appears after lighting electro structures)

Results of chest 1:
Range doesn't seem to be square centered around chest
Not circular: seen from two testing points on the north side
Seems to be in range at around (+- a couple meters) 166m north, 191m east, 193m south and 172m west

Results of chest 2 (only south range tested):
Chest is on top of some Hilichurl structure and disappears with said structure after only 97m south

Maps:
(1 pixel = 1 meter, some pixels have both in and out dot)
Range doesn't seem to be square around chest: https://i.imgur.com/Q4AoCfz.png
Regular chest map: https://i.imgur.com/iTNewGF.png
Luxurious chest map: https://i.imgur.com/AeWa0Lv.png
(edited)
Data/generating of images:
Screenshots/coordinates in-game: https://docs.google.com/spreadsheets/d/1bJ5MbfOs3EeI_4RFYEMak-7hdsL9wFU0Q1vKMkFrv-s/edit?usp=sharing
Map make stuff: https://gist.github.com/Tibowl/0529a89f9f9a2b35235a37fc36687a8a

Significance: Using the Treasure Compass to collect chests might not be reliable since range depends on chest rendering which heavily varies between chests

Further Testing - keeping ticket open until more chests tested:
Regular chest rendering range might be square (~180m radius/360m sides) around some position off-set from the chest/center of mob camp?
Chest 2 range might be an exception due to spawning on structure/after doing something
(edited)
.smash Oct 3, 2021 5:13 AM
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Peekays Oct 3, 2021 10:18 AM
Don't forget you can rename the ticket using $rename and close with $close when finished @Tibo
Tibo Oct 3, 2021 10:19 AM
I'm collecting some more data on some other chests before closing
Tibo Oct 3, 2021 10:58 AM
Finding: Treasure Compass detection depends on chest rendering, chest rendering suffers from an It Depends™️. Chest rendering seems to be square, off-set from chest, 360m x 360m for some while 180m x 180m for others.

Evidence:
Testing:
- To reduce variance in coordinates, the same character (Kazuha) is being used when checking coordinates. Smaller characters have lower coordinates
Repeat the following until some samples in each cardinal direction/some in same cardinal direction on different ends
- If chest in view: find border where chest becomes invisible, take screenshot before the chest becomes visible and open feedback menu. Move closer until it does, repeat screenshot/feedback menu.
- If chest not in view: while slowly moving inwards, repeatedly screenshot/feedback until you find the border - use last two feedback tabs/screenshots for last out/in coordinates.

Tested chests:
Chest 1 (Common): https://i.imgur.com/vlH5Ka3.png (chest unlocks after defeating monsters)
Chest 2 (Luxurious): https://i.imgur.com/sjfQMuA.png (chest appears after lighting electro structures)
Chest 3 (Common): https://i.imgur.com/kpmvMrE.png (chest appears after completing time trial)
Chest 4 (Precious): https://i.imgur.com/P31H4JI.png (chest unlocks after defeating monsters)

Chest 1:
Range doesn't seem to be square centered around chest
Not circular: seen from two testing points on the north side
Seems to be in range at around (+- a couple meters) 166m north, 191m east, 193m south and 172m west

Chest 2 (only south range tested):
Chest is on top of some Hilichurl structure and disappears with said structure after 97m south

Chest 3 (only north range tested):
Disappears after ~90.5m north

Chest 4 (unable to easily test south):
Chest is visible around 178m north, 195m east and ~165m west
Since 1 & 4's north+south and east+west add up to ~360, it seems that it's a square but not centered around the chest itself
In some screenshots, the compass points towards another chest when the tested chest is out of range, but will still point towards the tested chest in range. This is due to the compass picking the closest chest in euclidean distance while rendering isn't a circle/sphere, but a square

Maps:
(1 pixel = 1 meter, some pixels have both in and out dot)
Range doesn't seem to be square centered around chest: https://i.imgur.com/Q4AoCfz.png
Chest 1 map: https://i.imgur.com/iTNewGF.png
Chest 2 map: https://i.imgur.com/AeWa0Lv.png
Chest 4 map using chest 1 rectangle: https://i.imgur.com/ZBffFHV.png

Data/generating of images:
Screenshots/coordinates in-game: https://docs.google.com/spreadsheets/d/1bJ5MbfOs3EeI_4RFYEMak-7hdsL9wFU0Q1vKMkFrv-s/edit?usp=sharing
Map make stuff: https://gist.github.com/Tibowl/0529a89f9f9a2b35235a37fc36687a8a

Summary:
- Treasure Compass detection depends on chest rendering
- Chest rendering is square, but not centered around chest
- Chests that unlock render for ~180m (360x360 square)
- Chests that appear render for ~90m (180x180 square) (assumed to be similar with just lower range to other chests)
- Rarity doesn't affect range
- Compass points towards closest chest in euclidean distance

Significance: Using the Treasure Compass to play ChestColle
Ticket Tool BOT Oct 3, 2021 10:58 AM
Ticket Closed by @127393188729192448
Support team ticket controls
itskhoi Oct 3, 2021 11:27 AM
very well put for such a fluff tc

mad props, as well as a verified from me
elijam Oct 10, 2021 11:10 PM
verified
Ayzel Oct 13, 2021 4:24 AM
moving to publishing
Ticket Tool BOT Oct 17, 2021 7:05 AM
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