
KQM | Genshin Impact
underwater-travel-speed
50 messages

TiBotSat, August 19, 2023 at 09:30 PM
@cara | hag rights - As an author, it is your responsibility to complete the ticket
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Write-up Format
Theory/Finding/Bug: Title of your submission
Evidence: Explanations with calculations and/or YouTube/Imgur proofs
Significance: Conclusion
Evidence: Explanations with calculations and/or YouTube/Imgur proofs
Significance: Conclusion

cara | hag rightsSat, August 19, 2023 at 09:31 PM
yepyep
this will cover diff body types, spam vs hold swim, waverider vs character
1
this will cover diff body types, spam vs hold swim, waverider vs character

or maybe it wont cover body types
its not easy to swim straight underwater


staryy_Sat, August 19, 2023 at 09:44 PM
why

cara | hag rightsSat, August 19, 2023 at 09:44 PM
i have swim skill issue
2

bc u can move up and down
so its like
u can swim straight horizontally but not vertically


and i kinda need to do both to compare.
or well i dont but the margins are small enough rn that it could be me having 


staryy_Sat, August 19, 2023 at 09:46 PM
can't you click on middle mouse button and it will center your camera
not sure how it'll work underwater though

cara | hag rightsSat, August 19, 2023 at 09:46 PM
mobile

its me and my fingers against the world here

staryy_Sat, August 19, 2023 at 09:51 PM
i can help with recordings if you need

cara | hag rightsSat, August 19, 2023 at 09:52 PM
if u want u can go swim the same distance in a straight line w tall female, tall male, short female, short male, childe
child

my current results for travel time over the distance i recorded is
child = short male (1250f), > tall female (+23f) > short female (+33f), tall male (+45f)
child = short male (1250f), > tall female (+23f) > short female (+33f), tall male (+45f)
small small differences


staryy_Sat, August 19, 2023 at 09:55 PM
how do i know when to stop 


cara | hag rightsSat, August 19, 2023 at 09:56 PM
what i did was i used a quest marker to keep track of the distance

staryy_Sat, August 19, 2023 at 09:56 PM
also centering makes it so you go a little bit up is that fine

cara | hag rightsSat, August 19, 2023 at 09:56 PM
so i did 370m -> 480m distance from ann

cara | hag rightsSat, August 19, 2023 at 09:57 PM
as long as theyre all the same

just gotta swim in a straight line, in the same direction, w/o difference from moving up or down
oh and using hold swim ofc

staryy_Sat, August 19, 2023 at 10:07 PM
goodluck because i can't see a difference

cara | hag rightsSat, August 19, 2023 at 10:10 PM
yea imma framecount
if it matches me theres a diff if not theres no diff
either way its a finding
either way its a finding


TiBotSat, August 19, 2023 at 10:11 PM
2
@cara | hag rights added @staryy_ as contributor


cara | hag rightsSat, August 19, 2023 at 10:11 PM
dejavu


makeway4pkSun, August 20, 2023 at 04:53 PM
should try different lengths too, to see if the tiny differences are coming from the anims at the start and/or end
oh, you two didn't do the same distance, right? then ignore above 👆🏼

cara | hag rightsMon, August 21, 2023 at 10:43 PM
yk this was gonna be a short open close ticket but now im cooking a little

SeraphTue, August 22, 2023 at 05:25 AM
lil late, but on pc you can press space to ascend straight, left ctrl to descend straight, and it can be mixed w wasd movement to adjust movement direction
so you can get results for vertical movement if you so desire
so you can get results for vertical movement if you so desire

cara | hag rightsFri, August 25, 2023 at 11:52 PM
a short status update
i will continue working on this by next weekend as im currently dealing w some health issues
i will continue working on this by next weekend as im currently dealing w some health issues


TiBotSat, September 2, 2023 at 12:00 AM
This channel hasn't been active in the past week!


is_this_maddieSat, September 2, 2023 at 07:38 PM
I'll leave it for now


cara | hag rightsSat, September 2, 2023 at 08:03 PM
dont worry ive mostly recovered
this should be closed in a day or two

this should be closed in a day or two
just need to look over staryys recordings and then conclude the findings


staryy_Sat, September 2, 2023 at 08:10 PM
one vid or separate

cara | hag rightsSat, September 2, 2023 at 08:10 PM
separate might be easier for whoever has to verify

i love finding nothing i can close this today actually


staryy_Sat, September 2, 2023 at 08:31 PM

cara | hag rightsSat, September 2, 2023 at 08:46 PM
findings
1. all character models swim at the same speed underwater
2. repeatedly tapping swim leads to faster travel speed than holding swim
3. using the waverider is still the fastest way to travel across water
all tests were done by seeing how many frames it took to swim a set distance, count starts on the frame swim button registers input
evidence: body types
distance is from startpoint -> when the bridge touches the edge of the screen
- tall female (71f-949f, in total 878f): https://youtu.be/_KwjLF60EF4?si=f7LIE1qf-oMq-lbb
- tall male (48f-925f, in total 877f): https://youtu.be/PQ09G0UrZLM?si=2sN7usIP4M6AjNk9
- short female (24f-901f, in total 877f): https://youtu.be/uX0Q7JXbUTU?si=m8awW2sO_3UC6OJz
- short male (41f-919f, in total 878f): https://youtu.be/IhwjUK35_4U?si=9KkZE8rNWFKR6iVE
- child (34f-908f, in total 874f): https://youtu.be/u5XG_NJL_VY?si=SgocM5iNqplidRP0
evidence: tap vs. hold swim
distance is startpoint -> 484m distance from questmarker
- hold swim (21f-1294f, total of 1273f): https://youtu.be/n6CUcNGVpbw?feature=shared
- tap swim (69f-1236f, total of 1167f): https://youtu.be/KeHWyFvu6qs?feature=shared
evidence: waverider
distance is 1115m -> 1228m from questmarker
- character (85f-955f, total of 870f): https://youtu.be/mfx1I3gN80U?feature=shared
- waverider (151f-785f, total of 634f): https://youtu.be/t-wbqPyh0ic?feature=shared
significance
gottago swim fast
1. all character models swim at the same speed underwater
2. repeatedly tapping swim leads to faster travel speed than holding swim
3. using the waverider is still the fastest way to travel across water
all tests were done by seeing how many frames it took to swim a set distance, count starts on the frame swim button registers input
evidence: body types
distance is from startpoint -> when the bridge touches the edge of the screen
- tall female (71f-949f, in total 878f): https://youtu.be/_KwjLF60EF4?si=f7LIE1qf-oMq-lbb
- tall male (48f-925f, in total 877f): https://youtu.be/PQ09G0UrZLM?si=2sN7usIP4M6AjNk9
- short female (24f-901f, in total 877f): https://youtu.be/uX0Q7JXbUTU?si=m8awW2sO_3UC6OJz
- short male (41f-919f, in total 878f): https://youtu.be/IhwjUK35_4U?si=9KkZE8rNWFKR6iVE
- child (34f-908f, in total 874f): https://youtu.be/u5XG_NJL_VY?si=SgocM5iNqplidRP0
evidence: tap vs. hold swim
distance is startpoint -> 484m distance from questmarker
- hold swim (21f-1294f, total of 1273f): https://youtu.be/n6CUcNGVpbw?feature=shared
- tap swim (69f-1236f, total of 1167f): https://youtu.be/KeHWyFvu6qs?feature=shared
evidence: waverider
distance is 1115m -> 1228m from questmarker
- character (85f-955f, total of 870f): https://youtu.be/mfx1I3gN80U?feature=shared
- waverider (151f-785f, total of 634f): https://youtu.be/t-wbqPyh0ic?feature=shared
significance
gotta

TiBotSat, September 2, 2023 at 08:46 PM
Ticket closed by @cara | hag rights. If there are any issues with it - it can be reopened by the owner or staff by using the buttons below or
/open
.Ticket verified by @Kyx
Ticket verified by @Shampoo | burger enthusiast
Contribution roles
Given @cara | hag rights the role @Wangsheng Contributor (TC)
Given @611957436198420491 the role &764838634280845312
Given @611957436198420491 the role &764838634280845312
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